Betty41m.jpg (50078 bytes)   Betty41u1.jpg (79188 bytes) Betty41u.jpg (11888 bytes) betty4ear1c.jpg (13890 bytes)  

Version 4 Betty was built from a smooth shifting from a metaformed cube. Using the experience I had gained from making Betty v3 and various low poly modeling projects, I had begun designing a recipe for constructing heads. Benefits of this recipe are that the heads have a large amount of detail while being frugal polygon-wise. Prior to version 3, the heads were made from low poly-count spheres, which produced a lot of wasted polygons. Version 3 Betty was created as a low poly count head that also worked both as a metanurbs cage and standalone, but unfortunately. it did not seem ideal for making morph targets by merely moving a few polygons.

Improvements introduced in 
Betty version 4 include: 

  • a new body designed to be flexible when animated. Each joint has been tested to see if they bend correctly. 
  • more realistic ears
  • eyelids that can open/close
  Betty4_2s.gif (53863 bytes) ZZ_betty4_2r_shave1.jpg (23066 bytes)  
  Betty4_2s.jpg (79755 bytes) ZZ_betty4_2r_shave2.jpg (33263 bytes)  
  ZZ_Betty42w.jpg (214573 bytes) Betty4_2s_body.jpg (59462 bytes)  
2001-08-31      Hit Counter  
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